A downloadable Game Assets

I did a module specialing in hard surface modelling. For the 1st semester, I had to design, create and make promotional media of a sci-fi flyer from scratch. We had to texture it all using tiling textures and trim sheets for details. The flyer also had to be animated and mechanically, had to make sense.

For one of my modules, I had to complete 2 art tests. One of the tests was to create a Sonic Team Racing car for a sega character that wasn't already in it. I chose AiAi's Blazing Banana car. The car was supposed to be PBR textured, be no more than 45000 triangles and have an exterior and interior.

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